30+
Manage 3d characters modeling pipelines, high and low poly;
Responsible for the final technical quality of the 3d characters;
Creation of the technical requirement documentation for 3d characters.
Professional portfolio with high-quality examples 3D characters in cartoon style;
Familiarity with standard 3D character production pipelines for the game industry;
Master at least one of these tools: 3ds Max, Maya, Zbrush, Blender.
Strong knowledge in texturing using Photoshop and/or Substance Paint;
Good communication skills;
Competitive salary;
Medical insurance;
24 calendar days of paid vacation annually;
Paid sick leaves;
Innovative game products and diverse team to grow together.
- must have a passport from a native English speaking country, according to Foreign Expert Bureau rules - must be between 22 and 50 yrs old- must have a university degree (notarized)- teaching certificate (notarized) or 2 years experience,- criminal background check...
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