Technical Game Designer (Blueprints, UE5) (remote) Job at Nekki Limited, Georgia

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  • Nekki Limited
  • Georgia

Job Description

What are you working on?
  • The name of the project(s): SPINE
  • Genres: Action, Shooter, Arcade, Fighting
  • Platforms: PC, Console

For which tasks (responsibilities)?

  • Work on the game logic as part of the technical design team.

  • Actively participate in the development and improvement of the game's combat system, integrate and fine-tune combat animations, player abilities, opponent behavior, etc.

  • Collaborate with the team's game designers to fine-tune and polish the gameplay experience, including opponent and boss behavior, animation timing, attacks, and more.

  • Prototype new game features.

  • Work with UE5 systems related to gameplay logic and animation, such as Blueprints and the Gameplay Ability System.

What kind of professional are we looking for?

  • Experience working with UE5/UE4, particularly with Blueprints, for 2 years or more.

  • Ability to independently debug and identify issues to be addressed and fixed by project programmers.

  • Strong teamwork skills, attention to detail, and accuracy.

  • Portfolio showcasing personal game projects or demos of any complexity.

Why do we enjoy working here?

  • A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).

  • Support of professional development, participation in specialized conferences and educational events.

  • Remote work from all over the world.

  • Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.

  • Competitive salary (depending on professional qualifications).

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